Games at Camp

  • Bright, unique props—it should look different than the game at church or school; this creates intrigue and anticipation at the start.
  • Simple start—too many rules, too long of an introduction, or too many questions kill the excitement. The faster you start the better.
  • Added twist—now you add complexity. After the foundation of the simple game, start changing things—different rules, elements, objectives, enemies, or props. Every round can add something new.
  • Participation—the more involved the better. It’s fun to watch part of the time but not all the time. A camp game should involve everyone most of the time. Look for ways to play a game within a game.
  • Safe—not everything that is fun is safe. Games at camp should be fun AND safe; the questions isn’t safe OR fun.

Opening Questions

  1. What was your favorite camp game as a kid? Why?
  2. Go down memory lane and explore why games are fun and memorable.
  3. What is the most unique prop you have played with in a game?
  4. My personal answer is a 5-lb dead octopus . . . or a raw cow tongue.

Closing Thoughts

  • Games are always a means to an end. What is your purpose? Do your games serve that purpose?
  • Playing should be more fun than winning or losing. Creativity trumps competition.
  • Build camaraderie by being part of something. Games can build relationships.
    Relationships can impact eternity.